Pole Position (Atari 2600) Atari Game 1982
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Estimated to arrive by Wed, Jun 4th.
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Shipping options
Estimated to arrive by Wed, Jun 4th.
Details
This estimate is based on:
- The seller's handling time
- Standard shipping (1 to 5 business days) transit time to US
Actual delivery times may vary.
Have shipping questions? Contact the seller
FREE via Standard shipping (1 to 5 business days) to United States
Return policy
None: All purchases final
Payment options
PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Item traits
Category: |
Video Games
|
Quantity Available: |
Only one in stock, order soon
|
Condition: |
Very Good
|
Format: |
Other
|
Release Date: |
1982
|
Player Count: |
Single Player
|
Release Year: |
1982
|
Game Name: |
Pole Position
|
Rating: |
Other
|
Brand: |
atari
|
Pole Position (Atari 2600) Atari Game 1982
Fast-Paced Track Fun!
For use with the Atari 2600 Video Game System
Catalog no. CX2694
Programmed by Doug Macare
One Player
POLE POSITION consists of two races: the Qualifying Lap and the Grand Prix. In both races you're racing against time and other cars. The longer you race and the more cars you pass, the more points you score. You earn 10,000 points for completing a lap and 50 bonus points for each car you pass. A lap is one complete circuit of the race course (see diagram). The Qualifying Lap is 90 seconds long, but you must complete it in 73 seconds (L/73"00) or less to qualify for a position in the Grand Prix. If you don't qualify, you can continue racing until the Race Timer counts down to zero. Then your car stops, a bonus for the number of cars passed is added to your score, and the game ends. If you qualify, your car is positioned for the Grand Prix and a bonus for qualifying is added to the 10,000 points you scored for completing the lap. The faster your lap time, the better your position and the bigger your qualifying bonus (see SCORING). Go for POLE POSITION, the number one starting spot. It's worth 4000 bonus points. In the Grand Prix, your object is to finish the race in the shortest possible time. At the end of the last lap, a time bonus for each second left on the Race Timer is added to your score, in addition to a bonus for the number of cars passed. The race is four laps long. Complete each lap before the Race Timer runs out to earn "extended play" time and go on racing. If the timer runs out before you finish a lap, your car stops, your passing bonus is added to your score, and the game ends.